This is my most recent portfolio project where I challenged myself to create a monkey (Barbary Macaque) as photo-realistic as possible.
The monkey was sculpted in ZBrush, retopologized in Maya, textures were painted in Mari and a few bits done in Photoshop. The hair was done using XGen in Maya which was a "fun" learning experience. The shading, lighting and rendering was done with V-Ray.
Overall, this project was a great challenge and learning experience and I hope I can get to do more organic-based projects in future!
(Breakdown Video at the bottom)